My roles in this project
- UX Designer
- UI Designer
- Front-end Developer
Warlock's Tower is an award-winning game I developed with Ygor Speranza during our indie game dev days. To promote the game, I designed and coded a small, one page, responsive website.
Even though it is a simple brochure website, it is still made for a game, so there was a focus on matching the game's aesthetic, which included adding a nice header animation with the tower itself. We ended up with a nice and fun website which helped us to raise awareness about the game and was instrumental to our press releases success.